The most important part, the work area is the area in the middle of the screen. The cursor will automatically switch to the pencil tool and you can start drawing the selected tile wherever you want in the work area. Select a tile by clicking on it in the Tile Selector. Beneath this window, you see an enlarged version of the selected tile with its ID and three buttons to rotate and flip the tile. You can scroll through all available tiles in the top window of the Selector. This panel is used to select the images ("tiles"). The left panel of the editor is the Tile Selector. Move camera up and down with right mouse button. Move camera North-South and East-West with right mouse button. Change the selected blocks into a building with default 'wall' and 'roof' tiles if the selected blocks are empty.įree camera movement with right mouse button. Create default 'field' tiles if the selected blocks are empty ![]() Create default 'pavement' tiles if the selected blocks are empty ![]() Create default 'road' tiles if the selected blocks are empty Set selected blocks to 'road' (including road arrows). Select the tile you've clicked on in the Tile Selector Hold the cursor over the button to see the purpose of the button. At the top of the screen, you'll find buttons for several tools and functions.
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June 2023
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